init: initial commit

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2026-03-30 22:45:29 +05:30
commit 11f928ce42
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project.godot Normal file
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="First Game"
run/main_scene="uid://cq4s2c577g325"
config/features=PackedStringArray("4.6", "Forward Plus")
config/icon="res://icon.svg"
[autoload]
HUD="*uid://p8lscf1t23sd"
GameManager="*uid://b2siel0e8h4ft"
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
textures/canvas_textures/default_texture_filter=0
rendering_device/driver.windows="d3d12"
textures/vram_compression/import_s3tc_bptc=true
textures/vram_compression/import_etc2_astc=true