Files
first-game/scripts/killzone.gd
2026-03-30 22:45:29 +05:30

14 lines
262 B
GDScript

extends Area2D
@onready var timer: Timer = $Timer
func _on_body_entered(body: Node2D) -> void:
Engine.time_scale = 0.5
timer.start()
func _on_timer_timeout() -> void:
Engine.time_scale = 1.0
GameManager.reduce_hearts()
get_tree().reload_current_scene()